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Product Reviews of The Journey to Wild Divine Biofeedback Software & Hardware for PC & Mac: The PassageProduct Review: Groundbreaking Tool For Stress Reduction Summary: 5 Stars
It has been said that the biggest cause of stress and anxiety is caused from a perceived disconnection from the Divine--either within oneself or in the universe at large.
We are finally realizing that our thoughts, emotions and physical body have an etheric counterpart that registers our bodily states. Attending to our spirits promotes peace, health, and a sense of well-being. The effect of stress and anxiety on our bodies is well documented. Likewise, studies are showing the powerful effects of prayer, meditation, and joy on our emotional and physical health.
Kurt Smith and Corwin Bell of The Wild Divine Project are two visionaries who have developed a groundbreaking tool that engages mind, body and spirit. The Journey To Wild Divine - The Passage is an "Inner-active" computer journey that integrates the power of the spiritual quest with an innovative biofeedback interface and high-end multi-media production. It incorporates mythology and elements of the classic hero and heroine's journey with state of the art 3D graphics, video and music.
In developing The Journey, Bell and Smith have collaborated with various leaders in the field of consciousness and compassionate action on both the spiritual and biofeedback technology aspects of the project. Known as "allies," they include Jean Houston, a pioneer researcher in human capacities, and Nawang Khechog, a former Buddhist monk and one of Tibet's foremost world music composers and musicians.
Bio-feedback is the science of recording both Skin Conductance Levels (SCL) and Heart Rate Variability (HRV), and using this information to modify thoughts, emotions, and breathing. SCL is the measurement of sweat gland activity on a person's skin, and HRV is the calculation of the differences in heart rate from one heartbeat to the next. No two of these intervals are exactly the same, and you need a device more sophisticated than just taking your pulse to determine it. Those who exhibit greater HRV tend to live longer and enjoy life more. When playing this amazing adventure, you slip 3 fingers in the comfortable sensors known as "Magic Rings". Your SCL and HRV are interpted by the "Light Stone" energy translator.
Up until now, biofeedback technology was in the hands of experts--where a professional had to interpret your results. From those results, you would then learn how to regulate breathing, thoughts, emotional states, and so on. However, with The Journey, the game itself lets you know how you're doing.
Set in the magical Sun Realm, players encounter breathtaking scenery, helpful mentors, and various "Events". For example, you're invited to join Cosmo and Sophia in the Inner Imagery Theater--which includes inviting your own partner to share the Magic Rings. Cosmo and Sophia show you how to challenge one other with sensory imaginings, and then you and a partner explore images from the five senses.
For example, my husband and I entered the Inner Imagery Theater together where we challenged each other with images such as "I want you to imagine stroking the soft fur of a kitten" or "I want you to imagine the sound of a gentle rain falling on a tin roof." All of the other Events I've experienced thus far, however, have been for just one person. (But I'm nowhere near completing the adventure!)
In one of my journeys, I entered a lush courtyard with vibrant greenery, colorful flowers, and majestic colums. I was encouraged to relax and levitate a purple ball. Sound easy? Not necessarily! It depends on how able you are to enter into relaxing breath and peacefulness. There are times when I can float the ball off the screen, but yesterday, I couldn't get it past an inch or so. I was irritated by my son's interruptions (which sent the ball back to the ground!), but it occurred to me that this was a perfect scenario to increase awareness of my thoughts, breathing, and emotional response. After I played the game for about an hour, I was amazed at the marked difference in my mental and emotional states.
However, not all "Events" are designed to promote calm. With some, you have to think joyful, enthusiastic thoughts and increase the rate of your breathing--such as spinning a pinwheel.
Helpful mentors you'll encounter include The Royal Falconer, Kwan-Yin--Lady of Compassion, Mila-Rugom, and Luna the White Wolf. You'll receive a magic bag created by the Lady Of The Woods, where you'll be able to store items that you collect on your journey--and use for other Events. For example, you'll need to pick a red rose from the courtyard to give as an offering to the Durga. You can save several areas to the bookmark section, in case you want to go back. Sophia guides you when you first start a game, but when you load it another time, you can bypass this introduction and just head right into the gameplay.
The Journey to the Wild Divine - The Passage comes in an attractive, sturdy box which includes:
*CD-Rom Software featuring spectacular high-definition 3-D graphics and video
*More than 40 unique energy and breathing "Events"
*Install disks for both PC and Macintosh
*Easy-to-use "Magic Ring" biofeedback sensors
*"Light Stone" energy translator
*Supports upcoming multi-user, online experiences
*Original Soul Flight music CD
*Companion Guide and User's Manual
The music that accompanies the game is filled with gorgeous orchestration from the Soul Flight CD, performed by The Wild Divine Band. Featuring Kurt Smith and Andy McEwen, the band's music (which is sold separately, as well) is intended to have Transformational Effects that can help facilitate the journey of the soul.
The Journey to Wild Divine is a groundbreaking tool for stress-relief, mindfulness, and meditation--promoting a sense of well-being and health. I highly recommend this visionary gift to humanity.
(To see 6 color screen shots of this computer game visit http://janetboyer.com/Journey_To_Wild_Divine.html)
Product Review: Had to return the item Summary: 1 Stars
Simply put, the technology did not work. Even though I calibrated the biofeedback sensors according to the instructions (and, later, with the help of a technical support rep.), the activities in the program never responded appropriately to my behaviors or mood.
For example, the balls for juggling would remain in the air, whether I laughed like a hyena, breathed slowly and deeply, or distractedly held a conversation with someone nearby. This same failed responsiveness occurred at every stage of the game.
Also, the new-agey affect of the program I found rather off-putting, although I could have gotten over this, had the technology worked.
A disappointment.
Product Review: I Enjoyed the Ride Summary: 4 Stars
I'm glad I journeyed to the sun realm even though it does have a few quirks. Having to listen to the introduction about the "mediverse" was too much for me personally, but I liked most of the guides. At times, the new age timbre was off putting and I found the different areas to be of very different quality in terms of graphics/music/overall mood. One room reminded me of a bad 70s movie, but overall the sun realm provided a nice retreat. The sensors didn't bother me at all and I was interested in the information they provided. Since I haven't been able to go to yoga for a couple years this was a good substitute.
I'll probably buy the next one--now that I have the hardware it's not so expensive.
Product Review: I am not mad just disappointed. and now all is forgiven! Summary: 1 Stars
I looked upon the arrival of this product with great anticipation. This is such a cool idea, I read about biofeedback years ago. But home participation in this kind of activity has always been outside my price range. Further, the spiritual theme of "Wild Divine" can only be of great use. What a marvelous anti-stress tool.
So it is with great regret that I give this product a low rating. I was unable to transfer the software from the compact disk to my hard drive. I kept receiving the message, "data error cyclic redundancy" . Actually, disk one loaded--but the second disk failed to load more than 90 percent before it crashed.
I called their service number and they were extra polite about returning my call. I was pleased when they agreed to express-mail another copy immediately. The new software arrived one day later and unfortunately I experienced precisely the same problem. The well-mannered, friendly person I talked to on their help-line suggested I try loading on another computer. This was very difficult to do as I don't run into a lot of strangers on the street who will let me download alien (no offense intended) software onto their computer. In any case I was able to try this on three different computers and still I got the same result.
So tomorrow I will call them one more time and see if they have any more ideas, if not I will try and get a refund. But truthfullly I would rather have the product in working order.....Updated...I have now received the correct undamaged software and am extremely happy. My last phone call put me in touch with the right person, the corrected software was sent to me and the product loaded easily. Fantastic art. Blissful atmosphere and music. Fantastic possibilities for growth and entertainment. At no time did I have any doubt in the people associated with this company. I tried really hard not to say anything bad about them when I was having trouble. I wish the company continued success in sharing their "hopefully evolving" product. Please forgive the 1-one star rating. I tried but was unable to change to 5-stars. Peace.
Product Review: I love it! Summary: 5 Stars
I was apprehensive on spending over $100 on it, but I'm glad I did! It took only 10-15 minutes to set up and start the game. When it first started with the "juggling game" I sat and did nothing to see if they would move without me, THEY DIDN'T. I had to WORK at my breathing exercise to make the juggling balls move! I'm glad I purchased it!
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